publications

publications by categories in reversed chronological order. generated by jekyll-scholar.

2026

  1. firstimpress.png
    FirstImpress: LLM-Powered Multi-Agent Job Interview System for IT-Based Learning
    Simon Ingemann Axelsen, Niels Christian Malte Felix Iuel, Sabrina Khan, and 3 more authors
    In Proceedings of the EAI International Conference on Design, Learning & Innovation (DLI), 2026
  2. AES
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    Adaptive De-esser Application
    Stefanos Biliousis and Cumhur Erkut
    In Proceedings of the Audio Engineering Society European Convention, 2026
  3. AES
    From DSP to AI Audio Engineering: The Heritage; the Future of Physical Modeling Sound Synthesis
    Cumhur Erkut
    In Proceedings of the Audio Engineering Society European Convention, 2026
  4. From Sound and Vibration Measurements to Simulation Intelligence in Musical Acoustics: The Heritage and the Future
    Cumhur Erkut
    In Proceedings of the International Congress on Sound and Vibration (ICSV), 2026
    Accepted for presentation, 5 July 2026

2025

  1. IEEE
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    Neural Audio Synthesis for Sound Effects: a Scope Review
    Mateo Cámara, Fernando Marcos, Anders R. Bargum, and 3 more authors
    IEEE Transactions on Audio, Speech and Language Processing, 2025
  2. AES
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    Real-time Voice Conversion with Online Speaker Adaptation for Creative Audio Processing
    Anders R. Bargum, Stefania Serafin, and Cumhur Erkut
    In Proc. 2025 AES International Conference on Artificial Intelligence and Machine Learning for Audio, Late Breaking, Sep 2025
  3. ISAAR
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    Towards Human–Avatar Communication: Training Hearing Impaired Via Emotionally Adaptive Voice Synthesis
    Anders R. Bargum, Stefania Serafin, and Cumhur Erkut
    See the video below for the current version of the plugin, and click here for an earlier version integrated into ConvAI agent platform on Unity , Aug 2025
    Poster at Intl. Symp. Auditory and Audiological Research (ISAAR)
  4. IWAI
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    Real-time Active Inference for Auditory Hallucination Modeling in VR-based Voice Conversion
    Cumhur Erkut
    Proc. Intl. Workshop on Active Inference (IWAI). Presented as a Spotlight, Montreal, Canada , Oct 2025
  5. IEEE
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    Exploring the Impact of AI-Generated Speech on Avatar Perception and Realism in Virtual Reality Environments
    Anders R. Bargum, Emil Sønderskov Hansen, Cumhur Erkut, and 1 more author
    In IEEE Conf. Virtual Reality and 3D User Interfaces - Abstracts and Workshops (VRW). Video, audio, and data can be found at the html link , Mar 2025
  6. Voice Synthesis, Transformations, and Sound Effects: A portfolio
    Cumhur Erkut
    Mar 2025
    Presented at DAS-DEGA, Annual Meeting on Acoustics, Session: Audio Signal Analysis, AI and other Tools in Musical Acoustics
  7. Low-Latency Pitch-Shifting with STN Decomposition
    Maria Polak and Cumhur Erkut
    In Proc. DAS-DEGA, Mar 2025

2024

  1. DAFx
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    RAVE for Speech: Efficient Voice Conversion at High Sampling Rates
    Anders R. Bargum, Simon Lajboschitz, and Cumhur Erkut
    In Digital Audio Effects Conf. (DAFx), Sep 2024
  2. reimagine.png
    Reimagining speech: a scoping review of deep learning-based methods for non-parallel voice conversion
    Anders R. Bargum, Stefania Serafin, and Cumhur Erkut
    Frontiers in Signal Processing, 2024
  3. ACM
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    Multimodal Looper: A Live-Looping System for Gestural and Audio-visual Improvisation
    Pelin Kiliboz and Cumhur Erkut
    In Proceedings of the 9th International Conference on Movement and Computing, May 2024

2023

  1. DAFx
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    Differentiable Allpass Filters for Phase Response Estimation and Automatic Signal Alignment
    Anders R Bargum, Stefania Serafin, Cumhur Erkut, and 1 more author
    In Digital Audio Effects Conf. (DAFx), 2023
  2. DAFx
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    Vocal Timbre Effects with Differentiable Digital Signal Processing
    David Südholt and Cumhur Erkut
    In Digital Audio Effects Conf. (DAFx), 2023

2022

  1. IEEE
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    Pruning Deep Neural Network Models of Guitar Distortion Effects
    David Sudholt, Alec Wright, Cumhur Erkut, and 1 more author
    IEEE/ACM Transactions on Audio, Speech and Language Processing, 2022
  2. Embodied and Sonic Interactions in Virtual Environments: Tactics and Exemplars
    Sophus Béneé Olsen, Emil Rosenlund Høeg, and Cumhur Erkut
    In Sonic Interactions in Virtual Environments, 2022

2021

  1. Latent Space Explorations of Singing Voice Synthesis using DDSP
    Juan Alonso and Cumhur Erkut
    In Proc. Sound and Music Computing Conf., 2021
  2. Real-time Timbre Transfer and Sound Synthesis using DDSP
    Francesco Ganis, Erik Frej Knudesn, Søren V K Lyster, and 3 more authors
    In Proc. Sound and Music Computing Conf., 2021

2020

  1. Generative Choreographies: The Performance Dramaturgy of the Machine
    Esbern Kaspersen, Dawid Górny, Cumhur Erkut, and 1 more author
    In Proc. Intl. Joint Conf. Computer Vision, Imaging and Computer Graphics Theory and Applications (GRAP), 2020
  2. Reflections from five years of Sonic Interactions in Virtual Environments workshops
    Stefania Serafin, Federico Avanzini, Amalia De Goetzen, and 5 more authors
    Journal of New Music Research, 2020
  3. Hydranet: A Real-Time Waveform Separation Network
    Esbern Torgard Kaspersen, Tsampikos Kounalakis, and Cumhur Erkut
    ICASSP 2020 - 2020 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP), 2020
  4. DogDog
    Francesco Bigoni and Cumhur Erkut
    Proceedings of the 7th International Conference on Movement and Computing, 2020

2019

  1. Immersive Audio Programming in a Virtual Reality Sandbox
    Nikolaj Andersson, Cumhur Erkut, and Stefania Serafin
    In Proc. AES Conf. Immersive and Interactive Audio, Mar 2019
  2. Incorporating Virtual Reality with Experiential Somaesthetics in an Embodied Interaction Course
    Cumhur Erkut and Sofia Dahl
    Journal of Somaesthetics, Mar 2019
  3. Evaluating movement qualities with visual feedback for real-time motion capture
    Aishah Hussain, Camilla Modekjaer, Nicoline Warming Austad, and 2 more authors
    2019
  4. A Study of Movement-Sound within Extended Reality
    Hanna Pajala-Assefa and Cumhur Erkut
    2019
  5. Efficient Rendering and Perception of Acoustical Environments in Augmented Reality Audio
    Alex Baldwin, Jonas Holfelt, and Cumhur Erkut
    SMC Nordic Conf., 2019
  6. A Positional Infrared Tracking System Using Non-individualised HRTFs to Simulate a Loudspeaker Setup and Its Influence on Externalisation of Music
    Rasmus Eklund and Cumhur Erkut
    In Proc. EAI Intl. Conf. ArtsIT, 2019

2018

  1. Embracing First-Person Perspectives in Soma-Based Design
    Kristina Höök, Baptiste Caramiaux, Cumhur Erkut, and 19 more authors
    Informatics, 2018
  2. Sonic Interactions in Virtual Reality
    Stefania Serafin, Michele Geronazzo, Cumhur Erkut, and 2 more authors
    IEEE Computer Graphics and Applications, 2018
  3. Movement Patterns in the Harmonic Walk Interactive Environment
    Marcella Mandanici, Cumhur Erkut, Razvan Paisa, and 1 more author
    Journal of New Music Research, May 2018
  4. Mobile AR In and Out: Towards Delay-Based Modeling of Acoustic Scenes
    Cumhur Erkut, Jonas Holfelt, and Stefania Serafin
    2018 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 2018
  5. Towards the Design and Evaluation of Delay-based Modeling of Acoustic Scenes in Mobile Augmented Reality
    Alex Baldwin, Stefania Serafin, and Cumhur Erkut
    2018 IEEE 4th VR Workshop on Sonic Interactions for Virtual Environments (SIVE), 2018
  6. Incorporating Virtual Reality in an Embodied Interaction Course
    Cumhur Erkut and Sofia Dahl
    In , 2018

2017

  1. Rhythmic interaction in VR: interplay between sound design and editing
    Cumhur Erkut
    In , 2017
    Bump for RAction
  2. Human-Technology Choregraphies: Body, Movement, and Space in Expressive Interactions
    Antti Pirhonen, Kai Tuuri, and Cumhur Erkut
    Human Technology, May 2017
  3. Multi-kinect Skeleton Fusi on for Enactive Games
    Nikolaj Marimo Støvring, Esbern Torgard Kaspersen, Jeppe Milling Korsholm, and 4 more authors
    In , May 2017
  4. Embodied Interaction through Movement in a Course Work
    Cumhur Erkut and Sofia Dahl
    In , Jun 2017
  5. Microphone-based Electronic Wind Instrument Using Feature Extraction
    Cumhur Erkut
    Dec 2017
  6. ScatAR: a mobile augmented reality application that uses scattering delay networks for room acoustic synthesis
    Alex Baldwin, Stefania Serafin, and Cumhur Erkut
    Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017
  7. Structuring Design and Evaluation of an Interactive Installation Through Swarms of Light Rays with Human-Artifact Model
    Cumhur Erkut and Jonas Fehr
    In , May 2017

2016

  1. Drive of Musical HCI: Design and Evaluation Concerns For Real-Time Interactions
    Dan Overholt and Cumhur Erkut
    Jan 2016
  2. Virtual reality and the senses
    Stefania Serafin, Niels Christian Nilsson, Cumhur Erkut, and 1 more author
    Nov 2016
  3. Movement and Coding in an Embodied Interaction Course
    Cumhur Erkut and Sofia Dahl
    Jan 2016
  4. An Experimental Study in Generative Music for Exercising to Ease Perceived Exertion by use of Heart Beat Rate as a Control Parameter
    Troels Lunde Hagensen, Stefania Serafin, and Cumhur Erkut
    In , Mar 2016
  5. Virtual reality musical instruments: Guidelines for multisensory interaction design
    Stefania Serafin, Cumhur Erkut, Juraj Kojs, and 2 more authors
    In , 2016
  6. An investigation on the impact of auditory and haptic feedback on rhythmic walking interactions
    Justyna Maculewicz, Cumhur Erkut, and Stefania Serafin
    International Journal of Human-Computer Studies, 2016
  7. Human-Technology Choreographies: Body, Movement, and Space
    Antti Pirhonen, Kai Tuuri, and Cumhur Erkut
    Human Technology, 2016
  8. How can soundscapes affect the preferred walking pace?
    Justyna Maculewicz, Cumhur Erkut, and Stefania Serafin
    Applied Acoustics, 2016
  9. Electronic Armonica: a Tangible Musical Interface inspired by the Glass Harmonica
    Razvan Paisa, Cumhur Erkut, and Stefania Serafin
    Oct 2016
  10. From Ecological Sounding Artifacts Towards Sonic Artifact Ecologies
    Cumhur Erkut and Stefania Serafin
    In , May 2016
    Not moving.
  11. A Case of Cooperative Sound Design
    Cumhur Erkut, Davide Rocchesso, Stefano Delle Monache, and 1 more author
    In , 2016
  12. Virtual Reality Musical Instruments: State of the Art, Design Principles, and Future Directions
    Stefania Serafin*, Cumhur Erkut*, Juraj Kojs, and 2 more authors
    Computer Music Journal, Sep 2016

2015

  1. Spatial Sound and Multimodal Interaction in Immersive Environments
    Francesco Grani, Dan Overholt, Cumhur Erkut, and 4 more authors
    In , 2015
  2. LichtGestalt: Interaction with Sound Through Swarms of Light Rays
    Jonas Fehr and Cumhur Erkut
    In , Jun 2015
  3. Arts and Technology
    Cumhur Erkut, Anu Rajala-Erkut, and Sofia Dahl
    Arts and Technology, 2015
    #Dance #embodied interaction
  4. The digital Intonarumori
    Stefania Serafin, Amalia De Gotzen, Smilen Dimitrov, and 6 more authors
    In , 2015
    Points of departure: - Continous control - Leap Motion Virtualization - Commuted synth
  5. Rhythmic Walking Interaction with Auditory Feedback: Ecological Approaches in a Tempo Following Experiment
    Justyna Maculewicz, Antti Jylha, Stefania Serafin, and 1 more author
    IEEE MultiMedia, 2015
  6. Indirection between movement and sound in an interactive sound installation
    Jonas Fehr and Cumhur Erkut
    In , Aug 2015
  7. Sonic interaction in virtual environments
    Stefania Serafin, R Nordahl, and Cumhur Erkut
    2015 IEEE 2nd VR Workshop on Sonic Interactions for Virtual Environments (SIVE), 2015
  8. Product Sound Design: Form, Function, and Experience
    Cumhur Erkut, Stefania Serafin, Michael Hoby, and 1 more author
    In , 2015
  9. An investigation on the influence of soundscapes and footstep sounds in affecting preferred walking pace
    Justyna Maculewicz, Cumhur Erkut, and Stefania Serafin
    In , 2015
  10. Bean: A Digital Musical Instrument for Use in Music Therapy
    Nicholas J Kirwan, Dan Overholt, and Cumhur Erkut
    In , Jul 2015
  11. Beyond Command & Control: Sketching Embodied Interaction
    Cumhur Erkut and Anu Rajala-Erkut
    In , 2015
    #one gourd bigger than the other
  12. The Effects of Ecological Auditory Feedback on Rhythmic Walking Interaction
    Justyna Maculewicz, Antti Jylha, Stefania Serafin, and 1 more author
    IEEE MultiMedia, 2015
  13. Sonic Interaction Design for Virtual and Augmented Reality Environments
    Chanel Summers, Vangelis Lympouridis, and Cumhur Erkut
    In , 2015

2014

  1. Sound and Music Computing at Aalborg University in Copenhagen
    Stefania Serafin, Sofia Dahl, Amalia De Gotzen, and 4 more authors
    In , Sep 2014
  2. Piano from Nothing
    Federico Fontana, Stefania Serafin, and Cumhur Erkut
    2014
  3. Design and evaluation of interactive musical fruit
    Cumhur Erkut, Stefania Serafin, Jonas Fehr, and 4 more authors
    Jun 2014

2013

  1. Apps for Me, Too: Gaze and Natural Interaction Applications for Varying Cognitive Strengths on a Multi-touch Table Network
    Cumhur Erkut, Roman Bednarik, Susanne Mäkelä, and 1 more author
    In , Apr 2013
  2. Heigh Ho: Rhythmicity in sonic interaction
    Cumhur Erkut, Antti Jylhä, and Davide Rocchesso
    In , 2013
    #iPalmas #Product sounds #PRSD #psd #rhythmicity
  3. (and Sound) of SiMPE: Showcasing Outcomes of a Mobile Audio Programming Seminar
    Cumhur Erkut, Antti Jylhä, and Stefania Serafin
    In , Jul 2013
  4. I Can Hear You: Private, Public, and Social Sonic Interactions in Public Spaces
    Antti Jylhä, Cumhur Erkut, and Giulio Jacucci
    In , Apr 2013
  5. Spatialized audio haptic feedback for training and rehabilitation
    Stefania Serafin and Cumhur Erkut
    2013
  6. Mobile Probes for Special Needs
    Cumhur Erkut
    2013
  7. Rhythm-Action Games: The Sonic Interaction Perspective
    Cumhur Erkut and Hüseyin Hacıhabiboğlu
    In , 2013
    2022-12-31 Ping for eliciting

2012

  1. Product Sound Design
    Cumhur Erkut
    2012
    #product sound design
  2. Sonic Handprints: Person Identification with Hand Clapping Sounds by a Model-Based Method
    Antti Jylhä, Cumhur Erkut, Umut Simsekli, and 1 more author
    In , Apr 2012
    #bayesian #biometric #hand claps #hmm #schema-sid #sid #sonic gesture
  3. Rhythmic Walking Interactions with Auditory Feedback: an Exploratory Study
    Antti Jylhä, Cumhur Erkut, and Stefania Serafin
    In , 2012
    #rhythmicity #sonic interaction design #walking
  4. ACM TAP
    Parametric time-frequency representation of spatial sound in virtual worlds
    Mikko-Ville Laitinen, Tapani Pihlajamäki, Cumhur Erkut, and 1 more author
    ACM Transactions on Applied Perception, Jun 2012
  5. Rhythmic walking interactions with auditory feedback
    Antti Jylhä, Stefania Serafin, and Cumhur Erkut
    Proceedings of the 7th Audio Mostly Conference on A Conference on Interaction with Sound - AM ’12, 2012

2011

  1. Design and Evaluation of Rhythmic Interaction With an Interactive Tutoring System
    Antti Jylhä, Inger Ekman, Cumhur Erkut, and 1 more author
    Computer Music Journal, 2011
  2. Design of an audio-based mobile journey planner application
    Juho Kostiainen, Cumhur Erkut, and Ferran Boix Piella
    In Proc. International Academic MindTrek Conference, Sep 2011
  3. COST-PSD-Scientific-Report
    Cumhur Erkut
    Apr 2011
  4. Product Sound Design: Past, Present, Future
    Cumhur Erkut
    In , May 2011
    #Product sounds #PRSD #psd #sound quality
  5. Product sound design
    Cumhur Erkut, Stefano Delle Monache, and Davide Rocchesso
    In , 2011
  6. Rhytmic Blueprints
    Cumhur Erkut and Antti Jylhä
    In , Sep 2011
  7. Aalto STG: Product Sound Design
    Cumhur Erkut
    2011
  8. Product Sound Design
    Cumhur Erkut
    2011
  9. A Structured Design and Evaluation Model with Application to Rhythmic Interaction Displays
    Cumhur Erkut, Antti Jylhä, and Reha Discioglu
    In , 2011
    #iPalmas #nime #rhythmicity
  10. Auditory feedback in an interactive rhythmic tutoring system
    Antti Jylhä and Cumhur Erkut
    Sep 2011
    #hand claps #rhythmicity #schema-sid #sonification Current version inserts copyright to captions and removes unnecessary inspiration figures. Current version inserts copyright to captions and removes unnecessary inspiration figures.

2010

  1. Sonic Interaction for Multitouch Displays: Design, Development, and Evaluation (SIMULS)
    Céline Coutrix, Cumhur Erkut, and Antti Jylhä
    Feb 2010
  2. Basic Exploration of Narration and Performativity for Sounding Interactive Commodities
    Stefano Delle Monache, Daniel Hug, and Cumhur Erkut
    In , 2010
  3. Simulation of rhythmic learning: a case study
    Antti Jylhä, Cumhur Erkut, Matti Pesonen, and 1 more author
    Sep 2010
  4. JASP
    Real-Time Recognition of Percussive Sounds by a Model-Based Method
    Umut Şimşekli, Antti Jylhä, Cumhur Erkut, and 1 more author
    EURASIP Journal on Advances in Signal Processing, 2010

2009

  1. Recent advances in exploring self-induced sonic interactions in the context of performing arts
    Cumhur Erkut, Antti Jylhä, and Inger Ekman
    In , Jun 2009
  2. iPalmas - An interactive flamenco rhythm machine
    Antti Jylhä, Cumhur Erkut, Inger Ekman, and 1 more author
    In , May 2009
  3. Efficient spatial sound synthesis for virtual worlds
    Ville Pulkki, Mikko-Ville Laitinen, and Cumhur Erkut
    In , 2009
  4. A hand clap interface for sonic interaction with the computer
    Antti Jylhä and Cumhur Erkut
    In , 2009
  5. Recent advances in exploring self-induced sonic interactions in the context of performing arts
    Cumhur Erkut, Antti Jylhä, KorayTahiroglu, and 1 more author
    2009
  6. System for sports activity
    Timo Salmi, Tomi Salmi, Antti Jylhä, and 2 more authors
    2009

2008

  1. Proceedings of the 11th Conference on Digital Audio Effects
    Jyri Pakarinen, Cumhur Erkut, Henri Penttinen, and 1 more author
    Sep 2008
  2. Sonic Interaction Design with Physiological Interfaces in a Workshop Setting
    Cumhur Erkut, Jehan-Julien Filatriau, Rémy Lehembre, and 1 more author
    In , Apr 2008
    #CHI #chi-08 Florence, Italy
  3. Sonic interactions with hand clap sounds
    Antti Jylhä and Cumhur Erkut
    In , May 2008
  4. Audio-tactile interaction at the nodes of a block-based physical sound synthesis model
    Cumhur Erkut, Antti Jylhä, and Ercan M Altinsoy
    In , 2008
  5. Interring the Hand Configuration from Hand Clapping Sounds
    Antti Jylhä and Cumhur Erkut
    In , 2008
  6. Interacting with virtual musical instruments at the junction nodes
    Cumhur Erkut, Antti Jylhä, and Matti Karjalainen
    The Journal of the Acoustical Society of America, 2008

2007

  1. GA-based feature selection for synchronous and asynchronous applause detection
    Jan Olajec, Cumhur Erkut, and Roman Jarina
    In , Aug 2007
    #audience #audio indexing #clapping #classification #feature selection #genetic algorithm CD-ROM proceedings
  2. Audiovisual Content Generation Controlled by Physiological Signals for Clinical and Artistic Applications
    Hannah Drayson, Cumhur Erkut, Jehan-Julien Filatriau, and 11 more authors
    Aug 2007
    #chi-08 #cost-sid #needkeywords #schema-sid
  3. Sound and Music Computing: Research Trends and Some Key Issues
    Gerhard Widmer, Davide Rocchesso, Cumhur Erkut, and 5 more authors
    Journal of New Music, 2007
  4. Synthesis, Control, and Hierarchical Event Modeling Algorithms for Sonic Interaction Design
    Cumhur Erkut
    2007
  5. ClaPD: A testbed for control of multiple sound sources in interactive and participatory contexts
    Cumhur Erkut and Koray Tahiroğlu
    2007
  6. Synthesis of Hand Clapping Sounds
    Leevi Peltola, Cumhur Erkut, Perry R. Cook, and 1 more author
    IEEE Transactions on Audio Speech and Language Processing, Mar 2007
  7. Blocked-Based Physical Modeling for Digital Sound Synthesis
    Rudolf Rabenstein, Stefan Petrausch, Augusto Sarti, and 3 more authors
    IEEE Signal Processing Magazine, 2007

2006

  1. brownian-motion.gif
    Towards physics-based control and sound synthesis of multi-agent systems: Application to synthetic hand clapping
    Cumhur Erkut
    In Proc. Nordic Music Technology Conference (NOMUTE), Oct 2006
  2. wave-mechanics.gif
    Discrete-time modelling of musical instruments
    Vesa Välimäki, Jyri Pakarinen, Cumhur Erkut, and 1 more author
    Reports on Progress in Physics, Jan 2006

2005

  1. Modular interactions and hybrid models: a conceptual map for model-based sound synthesis
    Cumhur Erkut
    In , 2005
  2. Design and analysis of a modified kantele with increased loudness
    Henri Penttinen, Cumhur Erkut, and J Pölkki
    Acta Acustica united with Acustica, 2005

2004

  1. DAFx
    Recent Advances in Physical Modeling with K- and W-Techniques
    Matti Karjalainen, Jyri Pakarinen, Cumhur Erkut, and 2 more authors
    In Digital Audio Effects Conf. (DAFx), Sep 2004
  2. JASP
    Sound Synthesis of the Harpsichord Using a Computationally Efficient Physical Model
    Henri Penttinen, Jonte Knif, Mikael Laurson, and 1 more author
    EURASIP Journal on Advances in Signal Processing, 2004
  3. Digital Waveguides vs. Wave Digital Filters in physical modeling: Theoretical and computational aspects
    Matti Karjalainen and Cumhur Erkut
    2004
  4. Digital Waveguides versus Finite Difference Structures: Equivalence and Mixed Modeling
    Matti Karjalainen and Cumhur Erkut
    EURASIP Journal on Advances in Signal Processing, 2004
    #alma #asp04 #asp08-further #Audio #d9 #digital #fdtd #hybrid #Model #modeling #models #physical #processing #scattering #schema #signal #Sound #sound-source #structures #waveguides #wg
  5. Interconnecting digital waveguides and finite difference structures: Recent advances
    Matti Karjalainen and Cumhur Erkut
    The Journal of the Acoustical Society of America, 2004

2003

  1. ICASSP
    Compilation of unified physical models for efficient sound synthesis
    Matti Karjalainen, Cumhur Erkut, and Lauri Savioja
    In Intl. Conf. Acoustics, Speech and Signal Processing, 2003
  2. Commuted waveguide synthesis of the clavichord
    M Laurson and Cumhur Erkut
    Computer Music Journal, 2003
    Cited By (since 1996): 7 Export Date: 11 November 2009 Source: Scopus

2002

  1. Finite difference method vs. digital waveguide method in string instrument modeling and synthesis
    Cumhur Erkut
    In , 2002
    #alma #differences #finite #kw-converter #modeling #physical #physical modeling #Sound Synthesis
  2. JASA
    Acoustical analysis and model-based sound synthesis of the kantele
    Cumhur Erkut, Matti Karjalainen, P Huang, and 1 more author
    J Acoust Soc Am, 2002
  3. Aspects in analysis and model-based sound synthesis of plucked string instruments
    Cumhur Erkut
    2002
  4. Virtual strings based on a 1-D FDTD Waveguide Model: Stability, Losses, and travelling waves
    Cumhur Erkut and Matti Karjalainen
    In , Jun 2002
    #alma #differences #finite #modeling #physical #physical modeling #ropp #Sound Synthesis

2001

  1. Model-based synthesis of the ud and the Renaissance lute
    Cumhur Erkut, M Laurson, and M Kuuskankare
    In , 2001
    #physical modeling #Sound Synthesis
  2. Model order selection techniques for the loop filter design of virtual string instruments
    Cumhur Erkut
    In , Jul 2001
  3. Methods for Modeling Realistic Playing in Acoustic Guitar Synthesis
    Mikael Laurson, Cumhur Erkut, Vesa Välimäki, and 1 more author
    Computer Music Journal, Sep 2001
    Cited By (since 1996): 15 Export Date: 11 November 2009 Source: Scopus

2000

  1. ICASSP
    tanbur.png
    Model-Based Sound Synthesis of Tanbur, a Turkish Long-Necked Lute
    Cumhur Erkut and Vesa Välimäki
    In Proc. Intl. Conf. Acoustics, Speech and Signal Processing, Jun 2000
  2. Extraction of physical and expressive parameters for model-based sound synthesis of the classical guitar
    Cumhur Erkut, Vesa Välimäki, Matti Karjalainen, and 1 more author
    In , 2000
    #schema

1999

  1. ICMC
    Simulation of plucked strings exhibiting tension modulation driving force
    Tero Tolonen, Cumhur Erkut, Vesa Välimäki, and 1 more author
    In Proc. Intl. Computer Music Conf., 1999
  2. ICMC
    From Expressive Notation to Model-Based Sound Synthesis: a Case Study of the Acoustic Guitar
    Mikael Laurson, Jarmo Hiipakka, Cumhur Erkut, and 3 more authors
    In Proc. Intl. Computer Music Conf., 1999

1997

  1. Calibration of physical models using artificial neural networks with application to plucked string instruments
    Ali Taylan Cemgil and Cumhur Erkut
    In Proc. Intl. Symp. Musical Acoustics, 1997