publications
publications by categories in reversed chronological order. generated by jekyll-scholar.
2025
- IWAIReal-time Active Inference for Auditory Hallucination Modeling in VR-based Voice ConversionProc. Intl. Workshop on Active Inference (IWAI). Accepted as a poster with Spotlight Presentation, Montreal, Canada , Oct 2025
- IEEEExploring the Impact of AI-Generated Speech on Avatar Perception and Realism in Virtual Reality EnvironmentsIn IEEE Conf. Virtual Reality and 3D User Interfaces - Abstracts and Workshops (VRW). Video, audio, and data can be found at the html link , Mar 2025
2024
2023
2022
2021
2020
2019
- Immersive Audio Programming in a Virtual Reality SandboxIn Proc. AES Conf. Immersive and Interactive Audio, Mar 2019
- Incorporating Virtual Reality with Experiential Somaesthetics in an Embodied Interaction CourseJournal of Somaesthetics, Mar 2019
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- Efficient Rendering and Perception of Acoustical Environments in Augmented Reality AudioSMC Nordic Conf., Mar 2019
2018
- Movement Patterns in the Harmonic Walk Interactive EnvironmentJournal of New Music Research, May 2018
2017
- Human-Technology Choregraphies: Body, Movement, and Space in Expressive InteractionsHuman Technology, May 2017
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- Microphone-based Electronic Wind Instrument Using Feature ExtractionDec 2017
2016
- Drive of Musical HCI: Design and Evaluation Concerns For Real-Time InteractionsJan 2016
- Virtual reality and the sensesNov 2016
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- An Experimental Study in Generative Music for Exercising to Ease Perceived Exertion by use of Heart Beat Rate as a Control ParameterIn , Mar 2016
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2015
- LichtGestalt: Interaction with Sound Through Swarms of Light RaysIn , Jun 2015
- An investigation on the influence of soundscapes and footstep sounds in affecting preferred walking paceIn , Aug 2015
2014
- Sound and Music Computing at Aalborg University in CopenhagenIn , Sep 2014
- Piano from NothingSep 2014
2013
- Apps for Me, Too: Gaze and Natural Interaction Applications for Varying Cognitive Strengths on a Multi-touch Table NetworkIn , Apr 2013
- Heigh Ho: Rhythmicity in sonic interactionIn , Apr 2013#iPalmas #Product sounds #PRSD #psd #rhythmicity
- (and Sound) of SiMPE: Showcasing Outcomes of a Mobile Audio Programming SeminarIn , Jul 2013
- I Can Hear You: Private, Public, and Social Sonic Interactions in Public SpacesIn , Apr 2013
- Spatialized audio haptic feedback for training and rehabilitationApr 2013
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- Rhythm-Action Games: The Sonic Interaction PerspectiveIn , Apr 20132022-12-31 Ping for eliciting
2012
- Product Sound DesignApr 2012#product sound design
- Sonic Handprints: Person Identification with Hand Clapping Sounds by a Model-Based MethodIn , Apr 2012#bayesian #biometric #hand claps #hmm #schema-sid #sid #sonic gesture
- Rhythmic Walking Interactions with Auditory Feedback: an Exploratory StudyIn , Apr 2012#rhythmicity #sonic interaction design #walking
2011
- Design and Evaluation of Rhythmic Interaction With an Interactive Tutoring SystemComputer Music Journal, Jun 2011
- COST-PSD-Scientific-ReportApr 2011
- Product Sound Design: Past, Present, FutureIn , May 2011#Product sounds #PRSD #psd #sound quality
- Product sound designIn , May 2011
- Rhytmic BlueprintsIn , Sep 2011
- Aalto STG: Product Sound DesignSep 2011
- Product Sound DesignSep 2011
- A Structured Design and Evaluation Model with Application to Rhythmic Interaction DisplaysIn , Sep 2011#iPalmas #nime #rhythmicity
- Auditory feedback in an interactive rhythmic tutoring systemSep 2011#hand claps #rhythmicity #schema-sid #sonification Current version inserts copyright to captions and removes unnecessary inspiration figures. Current version inserts copyright to captions and removes unnecessary inspiration figures.
2010
- Sonic Interaction for Multitouch Displays: Design, Development, and Evaluation (SIMULS)Feb 2010
2009
- Recent advances in exploring self-induced sonic interactions in the context of performing artsIn , Jun 2009
- iPalmas - An interactive flamenco rhythm machineIn , May 2009
- Efficient spatial sound synthesis for virtual worldsIn , May 2009
- Recent advances in exploring self-induced sonic interactions in the context of performing artsMay 2009
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2008
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- Sonic Interaction Design with Physiological Interfaces in a Workshop SettingIn , Apr 2008#CHI #chi-08 Florence, Italy
- Sonic interactions with hand clap soundsIn , May 2008
- Audio-tactile interaction at the nodes of a block-based physical sound synthesis modelIn , May 2008
- Interacting with virtual musical instruments at the junction nodesThe Journal of the Acoustical Society of America, May 2008
2007
- GA-based feature selection for synchronous and asynchronous applause detectionIn , Aug 2007#audience #audio indexing #clapping #classification #feature selection #genetic algorithm CD-ROM proceedings
- Audiovisual Content Generation Controlled by Physiological Signals for Clinical and Artistic ApplicationsAug 2007#chi-08 #cost-sid #needkeywords #schema-sid
- Synthesis, Control, and Hierarchical Event Modeling Algorithms for Sonic Interaction DesignAug 2007
- ClaPD: A testbed for control of multiple sound sources in interactive and participatory contextsAug 2007
2006
- Towards physics-based control and sound synthesis of multi-agent systems: Application to synthetic hand clappingIn Proc. Nordic Music Technology Conference (NOMUTE), Oct 2006
2005
- Modular interactions and hybrid models: a conceptual map for model-based sound synthesisIn , Jan 2005
- Design and analysis of a modified kantele with increased loudnessActa Acustica united with Acustica, Jan 2005
2004
- DAFxRecent Advances in Physical Modeling with K- and W-TechniquesIn Digital Audio Effects Conf. (DAFx), Sep 2004
- Digital Waveguides vs. Wave Digital Filters in physical modeling: Theoretical and computational aspectsSep 2004
- Digital Waveguides versus Finite Difference Structures: Equivalence and Mixed ModelingEURASIP Journal on Advances in Signal Processing, Sep 2004#alma #asp04 #asp08-further #Audio #d9 #digital #fdtd #hybrid #Model #modeling #models #physical #processing #scattering #schema #signal #Sound #sound-source #structures #waveguides #wg
- Interconnecting digital waveguides and finite difference structures: Recent advancesThe Journal of the Acoustical Society of America, Sep 2004
2003
- Commuted waveguide synthesis of the clavichordComputer Music Journal, Sep 2003Cited By (since 1996): 7 Export Date: 11 November 2009 Source: Scopus
2002
- Finite difference method vs. digital waveguide method in string instrument modeling and synthesisIn , Sep 2002#alma #differences #finite #kw-converter #modeling #physical #physical modeling #Sound Synthesis
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- Virtual strings based on a 1-D FDTD Waveguide Model: Stability, Losses, and travelling wavesIn , Jun 2002#alma #differences #finite #modeling #physical #physical modeling #ropp #Sound Synthesis
2001
- Model-based synthesis of the ud and the Renaissance luteIn , Jun 2001#physical modeling #Sound Synthesis
- Model order selection techniques for the loop filter design of virtual string instrumentsIn , Jul 2001
- Methods for Modeling Realistic Playing in Acoustic Guitar SynthesisComputer Music Journal, Sep 2001Cited By (since 1996): 15 Export Date: 11 November 2009 Source: Scopus
2000
- ICASSPModel-Based Sound Synthesis of Tanbur, a Turkish Long-Necked LuteIn Proc. Intl. Conf. Acoustics, Speech and Signal Processing, Jun 2000
- Extraction of physical and expressive parameters for model-based sound synthesis of the classical guitarIn , Jun 2000#schema
1999
- ICMCSimulation of plucked strings exhibiting tension modulation driving forceIn Proc. Intl. Computer Music Conf., Jun 1999
- ICMCFrom Expressive Notation to Model-Based Sound Synthesis: a Case Study of the Acoustic GuitarIn Proc. Intl. Computer Music Conf., Jun 1999
1997
- Calibration of physical models using artificial neural networks with application to plucked string instrumentsIn Proc. Intl. Symp. Musical Acoustics, Jun 1997